UI/UX designer

Interfaces that make people love your products

Design is not a coat of paint: it is how your product behaves. Research, prototypes, design systems — every screen is crafted to be understood at a glance and a pleasure to come back to every day. One obsession runs through it all: every micro-interaction should tell users, without a word, what they can do next.

The tools of the trade

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Preview of the working environment for UI/UX designer
davynana.dev/expertise/designer-ui-ux

Key skills

  • User research

    Interviews, usage analysis and personas grounded in reality rather than guesswork.

    Proficiency
    Proficiency : 86 / 100
  • Information architecture

    Clear journeys and obvious hierarchies: users always know where they are.

    Proficiency
    Proficiency : 88 / 100
  • Prototyping & testing

    Figma prototypes tested early: dead ends are ruled out before the first line of code.

    Proficiency
    Proficiency : 90 / 100
  • UI & design systems

    Documented component libraries, shared tokens and consistency guaranteed at scale.

    Proficiency
    Proficiency : 94 / 100
  • Accessibility

    AA contrast, keyboard navigation and screen readers: inclusion by default, not as an option.

    Proficiency
    Proficiency : 90 / 100
  • Micro-interactions & guidance

    Every state — hover, focus, disabled, loading — communicates unambiguously what the user can and can't do: the interface speaks up before they ever need to guess.

    Proficiency
    Proficiency : 93 / 100

Tools & technologies

Design & prototyping

  • Figma
  • FigJam

Motion & 3D

  • Framer Motion
  • Three.js

From design to code

  • Tailwind CSS
  • React
  • Git

A dedicated process

  1. Step 01

    Immersion & research

    Understand the business, listen to users and map the friction points before drawing anything.

    Deliverables
    Research summary · Personas

    1 / 5

  2. Step 02

    Architecture & journeys

    Structure the information and chart the critical journeys: every screen earns its place.

    Deliverables
    Journey maps · Wireframes

    2 / 5

  3. Step 03

    Prototype & testing

    An interactive prototype placed in real hands, with hypotheses confirmed or discarded quickly.

    Deliverables
    Interactive prototype · User testing report

    3 / 5

  4. Step 04

    UI & design system

    High-fidelity mockups and a documented component library, ready to implement without loss.

    Deliverables
    High-fidelity mockups · Documented design system

    4 / 5

  5. Step 05

    Development support

    Precise specifications, implementation reviews and adjustments down to the final pixel in production.

    Deliverables
    Interface specifications · Implementation review

    5 / 5

Testimonial

Our users finally stopped asking where to click. Davy turned an intimidating expert tool into a product you master in ten minutes.
Sarah LenganiHead of ProductKaleo

Go further

Let's work together

A product to build, a redesign, a team to reinforce? Let's talk about what we can create.

© 2020–2026 Davy Nana — All rights reserved

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